![]() ![]() Love the clever repurposing of the word "Impressionism."Īll in all, a neat idea. But the fantastic clue rescued it for me. But I don't like the idea of paving the way for AGE FIVE (when most kids start school) or AGE TWO ("terrible" time for tots) or other arbitrariness.ĪPERY is another odd-sounding word - if you have to convince yourself that yeah, it's probably fine because it's in the dictionary, it's probably not. It is a milestone age, turning double digits. It feels bad to me, but how is it different than A LOT or A TON, which both feel fine? Perhaps it's because I usually hear A LOT or A TON by themselves, but A LOAD always comes with "of"? Hmm.ĪGE TEN was another that made me pause. The one that interests me most today is A LOAD. (RETD), tough foreign words (A TOI), entries that might feel esoteric (NENE). The obvious glue is stuff that gets listed on editors' spec sheets, i.e. Not sure why it's still feeling like a stretch - perhaps it's a bit too punny for my taste? ![]() Yes, the first two initials are at the start of the first word, thus doubly "initial." Thinking about it for a while, it does feel like there's cleverness that should have produced a stronger a-ha moment for me. INITIALLY initially didn't click with me. Tight set, too - I'd be remiss in saying that the only other possibility I could find (besides SAlad) was REmiss. Great consistency, Damon finding "person" terms readily hideable within regular words: ROman, LEgal, MAlady, REgent. Roman of Hollywood isn't a "Roman," but an R. The goal of this paper is to see if Ur’s model of learning is observed in the classroom.Love me a good parsing puzzle. Once materials or skills are automatized, learners begin to improve on their own through further meaningful practice. The second stage, automatization, engages learners in meaningful exercises or activities until they master them without thinking. The first stage, verbalization, requires teachers to introduce new materials or skills that can be easily understood in the initial learning. ![]() This process has been defined by Ur’s three-stage model of skill learning: verbalization, automatization and autonomy. In order to effectively promote autonomy, a process of learning must first occur. To have the ability to set goals, implement strategies to obtain set goals, identify relevant resources, and access personal progress is not only advantageous for learning, but also to successfully function in society. To be an autonomous learner is to have the ability to make decisions for one’s own learning. key words : Crossword puzzle, independent learners Another important benefit is that it enables the learners to be more autonomous learners. In addition, the students also take pleasure in learning, and improve their cooperation with their peers. From an application of crossword puzzle in the classroom activities, it is shown that it is proved to help the students for better vocabulary, spelling, pronunciation and structure. However, the game promises fun and it is simple and solitary. Crossword puzzle is the one, though it lacks of pronunciation training, since the game only involves reading and writing. Considering this early finding, I come to think of a game which contains the elements and it can be played individually by the learners. vocabulary, spelling, pronunciation and structure. From a rough interview with the students, it indicates that the main problems they face are the lack of mastery on four aspects, i.e. The suggested approach in implementing the curriculum today is Genre Based approach. To come to that goal, the language elements should be involved in their learning experience, as part of the teaching activities in the classroom. The aim of the current curriculum of English in Indonesian high schools is that the students can master well the four English skills listening, speaking, reading, and writing. ![]()
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